[Bf-python] Remaining Mesh Bugs

Campbell Barton cbarton at metavr.com
Mon Jul 2 15:41:44 CEST 2007


joe wrote:
> On 6/30/07, Campbell Barton <cbarton at metavr.com> wrote:
>> - so all the bugs I know of are fixed in the pydev mesh api ;) - since I
>> commented MEdge_setV1/2 and MFace_setVerts.
>> _______________________________________________
> 
> Cool.  Does this fix the memory problems with python now?  E.g.
> blender python leaks
> memory (I know a while back we all though it was python's fault, but
> then you found all these
> bugs and ref problems).
> 
> Joe

I *think* all the obvious refcounting bugs are fixed, what Iv been doing 
is trying to make it so you cant crash blender using python by accessing 
invalid memory - say getting a vector then removing the vert that it 
came from. the wrapped vector would then write to freed ram which is 
really bad.


-- 
Campbell J Barton (ideasman42)



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