[Bf-python] Proposed BPyAPI Additions.
Campbell Barton
cbarton at metavr.com
Wed Sep 6 09:48:30 CEST 2006
Joe Eagar wrote:
> Campbell Barton wrote:
>> One thing about removing the need for
>> import Blender
>>
>> If your a game engine developer it would not be desirable.
>>
>> Maybe we could have 2 contexts.
>>
>> Alt+P and menu scripts and GE scripts?
> GE scripts are totally separate anyway. why would they care? I
> thought we already had two contexts.
>
> Joe
My Bad for this one, looks like itwont adversly effect the GE.
One other thing
scn.object.new(obdata)
- Works fine, however what about empties?
Was thinking no obdata for empties, just None.
empty= scn.object.new(None)
2 bad points, if any new obkects are added without data like empties, it
would not fit in (Realisticly this probably wont happen)
And if the obdata is intended to be a lamp, mesh etc and somehow gets
set to None, it may be trickyer to debug, then if we
used....scn.object.new(Types.Empty) - ore some other format.
- Cam
--
Campbell J Barton
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