[Bf-python] The Point of Point
Campbell Barton
cbarton at metavr.com
Mon Oct 2 11:29:30 CEST 2006
noticed Mathutils has a PointObject, but its not used much (at all?) or
documented,
I cant think of any cases where vectors wont do the trick, so Id be
interested at the rationale for keeping it in blender
vectors are conceptually a bit different - direction as opposed to a
point in space but
could we either document and support properly, or remove and just use
3d vectors?
in the interest in keeping the API small in maintainable Im happy to
just use vectors..
- Cam
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