[Bf-python] Text3d, ob.getBoundBox() and Blender.Redraw()
Chris Want
cwant at ualberta.ca
Thu Mar 16 05:25:42 CET 2006
Bug or feature?
The following prints nonsense for a
bounding box:
import Blender
from Blender import Material, Lamp, Object, Text3d, Scene
scn = Scene.GetCurrent()
ob = Object.New('Text')
c= Text3d.New();
c.setText("blah")
ob.link(c)
scn.link(ob)
ob.makeDisplayList()
print ob.getBoundBox()
Blender.Redraw()
But if I print the bounding box *after* a
Blender.Redraw(), it prints the right
information.
Chris
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