[Bf-python] removing scripts...

malefico andauer the3d_hut at yahoo.com.ar
Wed Jul 26 14:56:01 CEST 2006


I believe UVCopy was added in Object because is tha
quickest way to access it :-)

I used UVCopy A LOT, and probably will still use it.
It's very useful when several people are working on
same object doing different things. It doesn't work OK
in all situations but it's  good friend of mine :-)

Please do not delete scripts just because you don't
think is usefull. It's a big ocean out there :-)

Regards

malefico



 --- Toni Alatalo <antont at kyperjokki.fi> escribió:

> Campbell Barton wrote:
> 
> >> 8/ Object : uvcopy  ? very limited use (object to
> 'exactly' the same 
> >> object ,
> >> but why not), with a curious location  why
> "Object" ? It should be in 
> >> UV . very
> >> very short documentation .   
> >
> > I didnt write this one. it would be better if it
> did a locational 
> > lookup. with an option for index:index   - for
> those who  know there 
> > meshes are index aligned.
> 
> i added that at Orange, was needed there and seemed
> sensible otherwise 
> too - most simple and limited indeed, and could be
> enchanced like said 
> above, but has it's use currently too. IIRC we
> discussed the menu 
> location with Matt/Broken but i dont remember now
> what the rationale was.
> 
> ~Toni
> _______________________________________________
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> Bf-python at projects.blender.org
>
http://projects.blender.org/mailman/listinfo/bf-python
> 



	
	
		
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