[Bf-python] Some python issues

german at sistrans.com german at sistrans.com
Wed Apr 12 16:56:38 CEST 2006


Using blender as development base for piece of software (degree project) i've found this 3 problems:
    
a) When importing a module (a blender text) that has import errors instead of saying the line where the error is says that "No module nameded XXX" what can make you go crazy if you've never had an error like this, a test file at www.sistrans.com/error_importing.zip

b) When using circular import the modules aren't recognized, and again says "No modue named XXX", test file at www.sistrans.com/circular_import.zip ( i know that it's not recommended use circular import, so i'm trying not to use them right now, but is good to know this issue if someday someone needs to use this)

c) When running a scriptA that runs a scriptB that runs a scriptC that runs a sriptD, (B, C and D all with a Draw.Register call to draw different kind of GUI), when D ends, instead of show C, B is shown, and if you run B again, you'll see the previous state of B instead of a new run, sample file at www.sistrans.com/nested_run_scripts.zip


I'd love to know if this is normal or if i shoud report the bug.

Thanks people.


Germán Alonso
www.sistrans.com
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