[Bf-python] Mesh Face vert order.
Campbell Barton
cbarton at metavr.com
Sat Apr 8 04:59:45 CEST 2006
Hi, just updating openflight import and export.
and found a problem-
The order of the verts in a face, once added. is changed from that of
the original list.
This means that when you later apply the UV's and vert colors, they are
rotated the wrong way on the face.
- I noticed this with 3ds import when moving from NMesh to mesh but
thaught it was a corrupt 3ds file..
Tried to avoid the problem by writing an NMesh wrapper (will be included
in BPyMesh), but with the NMesh wrapper has the same problem so it seems
to be Mesh.
you could easerly test the problem by making a script that assigns faces
then check the orsder of new face verts against the original indicies.
Ken, could you look into this? - else Ill have a go at fixing it.
- Cam
--
Campbell J Barton
133 Hope Street
Geelong West, Victoria 3218 Australia
URL: http://www.metavr.com
e-mail: cbarton at metavr.com
phone: AU (03) 5229 0241
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