[Bf-python] Mesh to Armature parenting and deformation
Paul Sandulescu
paul.sandulescu at mail.mcgill.ca
Tue Jan 18 17:04:44 CET 2005
Hi,
It seems that parenting a mesh to an armature through the Python
Blender.Object API does not suffice to enable deformation of the mesh. When
parenting manually, a "Make Parent To" menu pops up that shows 3 options:
* Bone
* Armature
* Object.
The Python API only gives the 3rd option. I found no way to access the other
two. This would be very useful in importer scripts that deal with bone
animations.
Paul Sandulescu
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