[Bf-python] Mesh to Armature parenting and deformation

Paul Sandulescu paul.sandulescu at mail.mcgill.ca
Tue Jan 18 17:04:44 CET 2005


Hi,

It seems that parenting a mesh to an armature through the Python 
Blender.Object API does not suffice to enable deformation of the mesh. When 
parenting manually, a "Make Parent To" menu pops up that shows 3 options:
 * Bone
 * Armature
 * Object.
The Python API only gives the 3rd option. I found no way to access the other 
two. This would be very useful in importer scripts that deal with bone 
animations.

Paul Sandulescu



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