[Bf-python] getting the Active Object?
Mark Potse
mark at potse.nl
Mon Feb 28 18:21:38 CET 2005
Is there a way to identify the Active Object in
a BPY script? As far as I can see, there's only
the list of selected objects. But for a script that
modifies a mesh I think it's more appropriate to
act on the active object, since that's what is
visible in Edit mode.
It is even possible (perhaps this is a spurious
feature of Blender) that no object is selected,
while there is still an active object.
A getCurrent(), such as exists in the Scene module,
may be the right thing.
--
Mark Potse < http://www.potse.nl >
Institute of Biomedical Engineering
University of Montreal * * * Canada
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