[Bf-python] (no subject)
joeedh
joeeagar at prodigy.net
Sun Feb 20 19:25:04 CET 2005
Gabriel Beloin wrote:
>try this code in blender:
>----------------------------------
>import Blender
>from Blender import Mathutils
>
>a = Mathutils.Vector(1,1)
>b = Mathutils.Vector(1,-1)
>
>print Mathutils.AngleBetweenVecs(a,b)
>----------------------------------
>The result is 90.0000025045.
>Why on earth a square angle between 2 vectors could equal 90.0000025045. Or its me that is missing something?
>
>
It has to do with the preision of floats and slight inaccuracies
inherient in all float-based math. It isn't a big deal, it's just
annoying when you display them :)
In other words, there is a .0000002 precision loss in computers :P .
joeedh
More information about the Bf-python
mailing list