[Bf-python] verts color assign (maybe feature request)
joeedh
joeeagar at prodigy.net
Wed Feb 9 06:41:59 CET 2005
Willian Padovani Germano wrote:
> Hi again Manuel,
>
> to refresh:
>
> Manuel Bastioni wrote:
>
>> We are working on a sub surface scattering script.
>> It's usable: 15000 verts computed in about 10-12 seconds!
>>
>> http://www.dedalo-3d.com/index.php?filename=SXCOL/makehuman/articles/subsurface_scattering_in_python.html
>>
>>
>> It work with verts colors.
>> So the user must press the "make vertcol" button by hand
>> before use the script.
>>
>> While this work fine for static images, it's a problem for animation.
>
>
> Today I added another param to nmesh.update: nmesh.update(vertex_shade
> = True) that should add vcols with shading info automatically. Please
> test when you can and tell me about any issues.
>
Should be = False for default behaviour, should'nt it? Unless you
didn't mean it that way?
joeedh
More information about the Bf-python
mailing list