[Bf-python] Modify UVs
JOEEAGAR at prodigy.net
JOEEAGAR at prodigy.net
Tue Sep 14 22:08:41 CEST 2004
--- Original Message ---
From: "Kaal_le_Saint" <Kali.tm at wanadoo.fr>
To: <bf-python at blender.org>
Subject: [Bf-python] Modify UVs
>I have a Cube with a UV coordinate... How to modify
this coordinate?
>
>_______________________________________________
>Bf-python mailing list
>Bf-python at projects.blender.org
>http://projects.blender.org/mailman/listinfo/bf-
python
This. . .
import Blender
from Blender import NMesh
mesh = NMesh.GetRawFromObject("Cube")
for f in mesh.faces:
----uv_coordlist = f.uv
. . .will loop through each face and allow you to
access it's uv coordinates. [delete the '----' and
replace with a tab]
See also
http://www.blender.org/modules/documentation/234Python
Doc/NMesh-module.html
Look under the NMFace subclass section.
And perhaps you should be posting this on
Elysiun. . .I don't know. . . :)
joeedh
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