[Bf-python] TreeGen: python script to generate trees
Toni Alatalo
antont at kyperjokki.fi
Sat Sep 4 06:24:17 CEST 2004
On Fri, 3 Sep 2004, Josef Grunig wrote:
> Hi everybody,
hi,
> I would appreciate if you have time to look at it and
> say me what you think about it, what else can be done
i tested it a little, quite liked how the trees looked, and it seemed to
work ok .. though i didn't quite get how the different scalings work
is this some kind of an l-system or somehow different?
> I'm new in this ML. I subscribed because I wanted your
> opinion about my latest python script for Blender: a
> simple tree generator.
have you checked out the Elysiun fora? if you want feedback from the user
community, it might be good to post there about your work.
> and so on. There will be a lot of formal mistakes in
> my python programming because I didn't know it before
> porting my C program (with SDL) to blender.
is that SDL app. somewhere btw?
the program is perhaps "c'ish" but that's of course fine. there seems to
be a lot of: for i in range(0, n) -like loops, which you otherwise don't
often need in Python (unlike in C), but as those seem to iterate based on
the values gotten as numbers from the GUI (right?) i suppose that's the
way for it to be. dunno if classes would be helpful somehow, see no need.
> Sorry for my English: I'm Swiss.
based on the code, an Italian speaking Swiss i suppose..
> Regards,
> Josef Grunig
~Toni
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