[Bf-python] Blender, Python, and Irix
Willian Padovani Germano
wgermano at ig.com.br
Fri Nov 12 01:19:08 CET 2004
Hi Stani,
Don't worry, I only meant making some methods and functions in bpython
that return True or False return 1 or 0 instead, Michel already did that
to a few, "long" ago. This wouldn't make the Python interpreter inside
Blender stop recognizing True and False -- Python code that used those
would still work fine.
About the .pth files you mention in your other email, that's a known
problem: we need to write the code to parse those files on startup.
www.stani.be wrote:
>Please no, because that would make Blender
>incompatible with standard python programs, which can
>only confuse the scripters and cut off some usefull
>code. A program like SPE would than not work anymore
>as well. If it are just warnings, can they be ignored
>or can you fake True and False by defining them
>somehow as constants True=1 and False=0, so that maybe
>they are not booleans but at least they work.
>Stani
>
>
--
Willian
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