[Bf-python] Bug in Mathutils
Carlos López
klopes at posta.unizar.es
Thu May 6 14:32:56 CEST 2004
I realized... :)
One more question. It's my first use of Mathutils and I'm not familiarized with it...
I have 3 vectors: v1,v2,v3. I want to form a matrix from them, putting them into rows:
| v1 |
| v2 |
| v3 |
I do "Mathutils.Matrix( v1 , v2 , v3 )" and it returns they aren't lists. Ok ,they're vectors. What is the best way?
Thanks for all
Klópes
>
>Subject: RE: [Bf-python] Bug in Mathutils
> From: "Joseph Gilbert" <models at paposo.com>
> Date: Thu, 6 May 2004 07:44:57 -0400
> To: <bf-python at blender.org>
>
>The only thing I can think of is to copy the mat before you invert or invert
>and then copy...
>M.invert()
>copy = Mathutils.CopyMat(M)
>
>-----Original Message-----
>From: bf-python-admin at blender.org [mailto:bf-python-admin at blender.org]On
>Behalf Of Carlos López
>Sent: Thursday, May 06, 2004 6:46 AM
>To: bf-python at blender.org
>Subject: RE: [Bf-python] Bug in Mathutils
>
>
>Right! (Sorry for the false report)
>But... what if I want a new matrix?
>
>
>
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