[Bf-python] Armature issues

Joseph Gilbert models at paposo.com
Mon Mar 1 12:39:30 CET 2004


Editmode is a separate issue, don't worry about that. We'll need to create a
module for working with objects in editmode. If it's not in the oops
schematic it probably hasnt been added to the armature, otherwise I would
say to call window.redraw() in your script. I'll take a look at it later
today.
Joseph

-----Original Message-----
From: bf-python-admin at blender.org [mailto:bf-python-admin at blender.org]On
Behalf Of Bob Holcomb
Sent: Sunday, February 29, 2004 4:16 AM
To: bf-python at blender.org
Subject: [Bf-python] Armature issues


I've attached some updated armature.[ch] and bone.[ch] files.  For some
reason
it seems I creating an aramture, and adding a bone, but I can't get the
armature to show up in blender.  I can't find it in the OOPS Schematic with
the other armatures I created manually.  But when I get a list of armatures
through python it's in the list, and it's bones are attached.  Also, I can't
get information about armatures if I am in edit mode on the armature.  If
somebody else knows how to get the armature that is created to show up in
blender then the add bone code should work.

Cheers,

Bob




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