[Bf-python] Re: Your obj importer
Campbell Barton
cbarton at metavr.com
Sun Jun 6 11:34:34 CEST 2004
What do you think the best solution for this is ??
If They are split into groups (1 group = 1 object) then there is much
less likelyhood of this happening. (depending on how the scene is composed)
Mabe just keep applying the 16th material if 17..18 mats need to be applied.
There is no easy answer to this problem.
- Cam
Manuel Bastioni wrote:
> Campbell Barton wrote:
>
>> Hi, I fixed all the bugs I could find.and changed licencing to GPL
>> I think its redy for distrobution- general usage.
>>
>> If you want to get picky it might be better to import groups as
>> seperate objects since most files have only 1 object with different
>> groups, but its not that big a deal.
>>
>> Some testing would be good,
>
>
> There is another bug:
>
> Traceback (most recent call last):
> File "obj_import.py", line 160, in load_obj
> File "obj_import.py", line 114, in applyMat
> RuntimeError: object data material lists can't have more than 16
> materials
>
>
>
> Ciao,
>
> Manuel
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--
Campbell J Barton
133 Hope Street
Geelong West, Victoria 3218 Australia
URL: http://www.metavr.com
e-mail: cbarton at metavr.com
phone: AU (03) 5229 0241
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