[Bf-python] Blender Bones
Bob Holcomb
bob_holcomb at hotmail.com
Sun Feb 22 03:08:50 CET 2004
I've started writing the code to create/manipulate Blender bones and armatures
from python. I have a couple questions though. Is/has anybody else been
working on this that I can colaborate with them? I would hate to re-invent
the wheel when I could be working on something useful. Are there any coding
standards that the blender source follows (like naming conventions?). I have
some work already done, when I'm done testing it, should I just post the diff
files here for testing, or is there a CVS I could commit to?
Cheers,
Bob
More information about the Bf-python
mailing list