[Bf-python] bUT IN OUTLINE DRAWING.
Campbell Barton
cbarton at metavr.com
Fri Aug 6 08:43:08 CEST 2004
Thanks Willian, that fixes it.
- Cam
Willian Padovani Germano wrote:
>Hi Campbell,
>
>----- Original Message -----
>From: "Campbell Barton" <cbarton at metavr.com>
>To: <bf-committers at blender.org>; <bf-python at blender.org>
>Sent: Thursday, August 05, 2004 11:33 PM
>Subject: [Bf-python] bUT IN OUTLINE DRAWING.
>
>
>
>>Hi All.
>>When I skin 2 vert loops (using my skin script mesh>skin)
>>
>>Draw outlines ignores all faces created by the script.
>>
>>
>
>Try adding a call to object.makeDisplayList after mesh.update(), the display
>list may need to be updated.
>
>--
>Willian, wgermano at ig.com.br
>
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--
Campbell J Barton
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URL: http://www.metavr.com
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