[Bf-python] Bug in Blender.Object.New ?
Manuel Bastioni
manuelbastioni at tin.it
Wed Sep 10 00:15:56 CEST 2003
I'm working to build the MakeHuman
mesh from external lib. The name of obj
created is very important for the script.
I must have a new object named "Base",
with a mesh named "Base" (ie ME:Base OB:Base).
I use this code, but it return a new object called
"Mesh":
------------------------------------------------------
...
newBaseObj = Blender.Object.New("Mesh","Base")
newBaseMesh = GetRaw()
newBaseObj.link(newBaseMesh)
s = Blender.Scene.GetCurrent()
s.link(newBaseObj)
...
...[construction of a mesh from a file]...
...
PutRaw(newBaseMesh,"Base")
-------------------------------------------------------
this return ME:Base OB:Mesh
Thx,
Manuel
More information about the Bf-python
mailing list