[Bf-python] Object module things

Willian Padovani Germano wgermano at ig.com.br
Fri May 23 03:04:40 CEST 2003


On Thu, 2003-05-22 às 08:42, Jacek Popławski wrote:
> On Wed, May 21, 2003 at 08:32:17PM -0300, Willian Padovani Germano wrote:
> > Deform data is what you get after applying all these changes to the list of
> > vertices,
> 
> What about armature deform? I remember GetRawFromObject, is it still in API?

Yes, it is, Jacek.  You're right, I forgot armature deform, that also
affects vert positions.  From NMesh.h:

static char M_NMesh_GetRawFromObject_doc[] =
"(name) - Get the raw mesh used by a Blender object\n\n\
(name) Name of the object to get the mesh from\n\n\
This returns the mesh as used by the object, which\n\
means it contains all deformations and modifications.";

So it's still there, but I haven't tested it yet.

--
Willian, wgermano at ig.com.br




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