[Bf-python] Width of Blender fonts
Willian Padovani Germano
wgermano at ig.com.br
Thu Jun 26 03:51:07 CEST 2003
On Wed, 2003-06-25 at 20:15, Manuel wrote:
> I think this can be little OT...excuse me, but in other
> place I don't find any solution.
Well, not really OT ...
> In makehuman, I must use this function to get the width of fonts.
> All values is determinate empirically, there are some erros, and
> the code is really not elegant :-(
>
> Exist an alternative to get the width values from API?
Now it exists ... (this reminds me of an old computer joke about God).
It's in CVS now, module Draw: Draw.GetStringWidth(some_string).
It uses the current global font, G.font, since that is what Draw.Text()
uses. It's the font system in blender/intern/bmfont/ , not the new one,
though that can be supported in the future.
Any problem with it, just tell us.
--
Willian, wgermano at ig.com.br
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