[Bf-python] formulas for Armature deformation
Jacek Popławski
jpopl at interia.pl
Fri Jun 6 16:20:22 CEST 2003
On Fri, Jun 06, 2003 at 04:16:42PM +0200, Jordi Rovira i Bonet wrote:
> >>The vertex weight is also accesible.
> >>
> >>
> >
> >But weight for each group, right?
> >
> >
> no. for each vertex.
For each vertex and for each group, am I wrong?
Can't vertex be in two groups?
> >I think when your implementation (and NMesh!) will work I could construct
> >simple SDL/OpenGL viewer in one evening. I hope there will be place on
> >blender.org to put it as reference :-)
> >
> mmm. so fast? are you sure? :)
Displaying static mesh is trivial (few classes, last time I wrote it in few
hours). Only problem will be to find correct algorithm for translating vertices
and correct bugs.
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