[Bf-modeling] Vertex Beveling with Two Edge Verts

walid shouman eng.walidshouman at gmail.com
Fri Sep 13 03:35:11 CEST 2013


believe that would make it fixed ... but i wouldn't risk applying the
patch till Campbell approves it

for the time being its working well in my version

Index: source/blender/bmesh/tools/bmesh_bevel.c
===================================================================
--- source/blender/bmesh/tools/bmesh_bevel.c    (revision 59907)
+++ source/blender/bmesh/tools/bmesh_bevel.c    (working copy)
@@ -1962,7 +1962,7 @@
     if (!first_bme)
         first_bme = v->e;

-    if ((nsel == 0 && !bp->vertex_only) || (ntot < 3 && bp->vertex_only)) {
+    if ((nsel == 0 && !bp->vertex_only) || (ntot < 2 && bp->vertex_only)) {
         /* signal this vert isn't being beveled */
         BM_elem_flag_disable(v, BM_ELEM_TAG);
         return;

On Fri, Sep 13, 2013 at 1:02 AM, Jonathan Williamson
<jonathan at cgcookie.com> wrote:
> Hey Campbell,
>
> Currently vertex bevel does not support beveling on vertices with only two
> edges. Vertices much have three or more edges connected to it to bevel.
>
> Is it possible to remove this limitation? In cases like this, where I want
> to bevel the tips it'd be very useful: http://cl.ly/RMNA
>
> Using the above, beveling would allow me to make this quickly:
> http://cl.ly/RNAM
>
> Jonathan Williamson
> http://cgcookie.com
>
> _______________________________________________
> Bf-modeling mailing list
> Bf-modeling at blender.org
> http://lists.blender.org/mailman/listinfo/bf-modeling
>



-- 

Sincerely,
Walid E. Shouman
Third year, CSE department, ASU.
ACES'12 Media Vice-Head.
Al-Manara kids instructor.
CORD EGY'11 Vice-Director.
Al-Shams Scouting Team Rover Scout.



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