[Bf-linux] Importing 3ds model - clipped and exploded
Srimal Jayawardena
srimalj at gmail.com
Thu May 6 03:53:24 CEST 2010
Hi
I use blender 2.49a on Ubuntu 9.10.
I imported this 3ds model
(http://users.cecs.anu.edu.au/~srimalj/2005Mazda3Sedan.3ds) in to
blender.
I see a sectioned and exploded model in blender (see screenshot at
http://users.cecs.anu.edu.au/~srimalj/blenderMazda3.png)
Note the wheels on the right side that have shifted away from the car
body.
Also the car seems to be sectioned across the top.
This is what I see soon after importing in to blender, without doing anything to
the model.
The model was purchased from http://www.the3dstudio.com/ and they
insist that the model is intact (not exploded) and renders well in Autodesk.
Am I doing something wrong in blender?
How can I remove the sectioning (clipping plane?) and have the parts
(wheels etc) intact and not shifted off.
Also would anyone know of 3D car models available for blender or a
format it can handle properly?
Thanks in advance
Srimal.
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