[Bf-interface] Blender 2.8 technical design doc

Christian Leon Christensen ch at christianleon.com
Sat Oct 7 18:43:16 CEST 2017


Hi!

How can I look to contribute to the UI? I'm a practicing UX designer, and
have been for close to 10 years. Also I love to use Blender on my sculpts
and 3D graphics.

Christian

lør. 7. okt. 2017, 18:33 skrev Ton Roosendaal <ton at blender.org>:

> Hi everyone,
>
> Below you find a code.blender.org blog post that's meant to provide more
> focus and general agreement on technical design decisions. It has been
> written and extensively reviewed by the core 2.8 contributors. Took a
> couple of weeks to flesh out the details with everyone!
>
> It will allow to empower everyone to contribute more efficiently. Next
> step then is to make a planning and make sure the devs are well aligned
> with UI team members for mockups and further UI and usability designs.
>
> Remarks or discussions are still welcome here and on the code blog.
>
> https://code.blender.org/2017/10/blender-2-8-design-document/
>
> Thanks,
>
> -Ton-
>
> --------------------------------------------------------
> Ton Roosendaal  -  ton at blender.org   -   www.blender.org
> Chairman Blender Foundation, Director Blender Institute
> Entrepotdok 57A, 1018 AD, Amsterdam, the Netherlands
> <https://maps.google.com/?q=Entrepotdok+57A,+1018+AD,+Amsterdam,+the+Netherlands&entry=gmail&source=g>
>
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>
-- 

- christian


Either we are alone in the Universe or we are not. Both are equally
terrifying. – Arthur C. Clark
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