[Bf-interface] Flowgraph UI
Joshua Leung
aligorith at gmail.com
Mon Nov 7 08:40:51 CET 2016
Hi Adam,
>From the sounds of things, you may want to look into the Nodes Editor in
Blender, and look at defining custom nodetree types (like those used for
the Animation Nodes and Sverchok addons.
Hope that helps,
Joshua
On Sun, Nov 6, 2016 at 10:55 PM, Adam Armstrong <armstronga94 at hotmail.com>
wrote:
> Hello,
>
>
> Forgive me if this is the wrong place to ask. My name is Adam and I am
> trying to create a flowgraph interface similar to the one in blender (also
> similar to Unreal Engine 4 blueprint and material editors). However I
> cannot find a place to start, and I also cannot find any information
> anywhere on the net regarding how flowgraph software works.
>
>
> I was wondering if it is possible for me to create a standalone version of
> the flowgraph interface from blender's source code? Or if there are any
> information sources online that you could point me to?
>
>
> Any help would be tremendously appreciated.
>
>
> Kind Regards,
>
>
> Adam
>
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