[Bf-interface] Bf-interface Digest, Vol 13, Issue 2

Erick Blender erickblender at gmail.com
Wed Nov 11 10:34:48 CET 2015


In that context animation group is the best solution.
Do this:
Select your object go to object data and add to group
and in the Dope sheet a new icon will appear (sphere and cube )
select your group from there.



>>Dear Developers,
> >>I am working on an animation that has a large number of separate
> animated objects. In the Dope Sheet editor, it does not seem possible to
> rearrange the order of these objects, as they >>are locked in the order in
> which they were first animated. This means that logical groups of objects
> cannot be placed next to each other in the list, which makes editing/moving
> the >>keyframes or related objects unnecessarily difficult. Object A could
> be at the other end of the list from Object B, even though the objects are
> closely related in the animation and always >>need to have their keyframes
> moved together.  When the complete list of animated objects does not fit on
> the screen without scrolling up and down, selecting keyframes of related
> >>objects becomes even more difficult.
> >>Please could you make it possible to reorder objects in the Dope Sheet
> editor? Drag-and-drop, or little up/down arrows on each object line would
> do the job.
> >>Many thanksNick.
>
>
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