[Bf-interface] Editing of all selected items (optional)

Julian Eisel eiseljulian at gmail.com
Sun May 10 15:47:33 CEST 2015


@UI-team members: Would like to see this handled asap. Think it's a
long awaited and useful feature.
Basic implementation is done, it only depends on a few design
ideas/decisions. Main question for now is, how to access/enable?
Currently this is done using Alt, but this raises some conflicts (see
diff description). There are not many alternatives, so I tend to
making this the default behaviour, assuming good visual feedback is
provided (e.g. changing colors of button while tweaking, overlaying an
icon on the side of the button while tweaking, tooltip hint, etc - we
can check that later).

Cheers,
- Julian -

On Sun, May 10, 2015 at 4:45 AM, Campbell Barton <ideasman42 at gmail.com> wrote:
> Update: think the patch is finished now (added support for editing
> multiple values at once ) ).
>
> On Sun, May 10, 2015 at 8:26 AM, Diego Gangl <dnicolas at gmail.com> wrote:
>> Hi Campbell, thanks for working on this. I've wanted this in Blender
>> so many times.
>
> Yep, its long time requested feature.
>
>> I don't think this should use a modifier (alt). If we select multiple
>> objects, it's because we want to affect multiple objects. It should
>> always work the same way: affect the selection regardless of number.
>
> Not sure about this, this can work for modifiers or constraints...
> times you might not expect it to?
> it might activate at times you don't want.
>
>> I also think the breadcrumb in the properties panel should change to
>> remind the user he's affecting multiple objects.
>> Something like:  (Scene icon) > Multiple Selected ("GEO_custom_grass" Active)
>
> This could be OK if its only for objects, but this wont work for other
> data types - sequence-strips, metaballs for eg.
>
>> Cheers!
>>
>>
>> 2015-05-09 6:21 GMT-03:00 Campbell Barton <ideasman42 at gmail.com>:
>>> Hi, just uploaded a patch for changing all selected items at once in the UI.
>>>
>>> Patch and short demo video linked:
>>> https://developer.blender.org/D1286
>>>
>>> Main remaining issue - as noted on the diff, is how to best access the
>>> functionality?
>>>
>>> Interested to know if any of you have suggestions.
>>>
>>> --
>>> - Campbell
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>
>
>
> --
> - Campbell
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