[Bf-gamedev] What about BGE?

FRANCISCO ORTIZ chicortiz at gmail.com
Mon Oct 2 19:30:43 CEST 2017


"That is, should I rely on UPBGE from now on?"

This is the question that does not want to silence. :)
I'm now slowly learning  why Ton displayed pride when our community didn't
have forks. xD

My dream is to see the Game Engine keep it's integration with the official
trunk.

2017-10-02 14:06 GMT-03:00 Roberto Casalegno <
roberto.casalegno at yobiminds.com>:

> Yes, that's the idea. I am now trying to understand what is changing in
> UPBGE, compared to BGE, with Python API.
>
> That is, should I rely on UPBGE from now on? From Jacob's words, ("discord
> grow and the complexity exploding") I doesn't feel relaxed...
>
> Let's see.
>
> Rob
>
> (Signed on the IRC channel also, btw)
>
> On 02/10/2017 17:55, FRANCISCO ORTIZ wrote:
>
> Hey Roberto!
>
> The field is not the same of yours, but I consider this project very
> interesting:
>
> https://www.ted.com/talks/janet_iwasa_how_animations_
> can_help_scientists_test_a_hypothesis
>
> Looks like it uses the Blender Game Engine.
>
> 2017-10-02 12:48 GMT-03:00 Roberto Casalegno <roberto.casalegno at yobiminds.
> com>:
>
>> Thank you Jacob and Francisco,
>>
>> I will take a close look at UPBGE website and IRC chat. I am developing a
>> pure-scientific project using BGE, and I am wondering what the future will
>> bring (easy question!).
>> Cheers,
>> Rob
>>
>> --
>> _______________________________
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>
>
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>
> --
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