[Bf-gamedev] Purpose of the mailing list

Jacob Merrill blueprintrandom1 at gmail.com
Fri Sep 19 19:36:55 CEST 2014


Side note: Ton said this is where I was to ask the developers about any
open game ideas, 6 months ago...
On Sep 19, 2014 10:21 AM, "Jacob Merrill" <blueprintrandom1 at gmail.com>
wrote:

> This list, is to talk about game development, using blender, some people
> feel that developing on bge internal, is not game development, I assure you
> it is.
>
> I wish to see blender and the bge integrated, for the purposes of
> animating in real time, and for the purpose of modeling in game....... My
> own project from its original conception, was to unify the community, and
> create a revenue stream, for blender and bge development.... I can finally
> say we are ready to knock out a game.
> http://m.youtube.com/watch?v=rltLAi2kIRw&feature=share
> This project, from conception, has only been to help blender and the bge.
> Not to spam, however the community seems to think that bye is a dead end, I
> assure you its not.
> On Sep 19, 2014 6:50 AM, "Angus Hollands" <goosey15 at gmail.com> wrote:
>
>> Hi everyone,
>>
>> This doesn't apply to a great number of mailing list users, but I think
>> it worth following up on Michael's point concerning the purpose of this
>> mailing list.
>>
>> If users would like to discuss their opinion concerning tangentially
>> related topics, such as their own games or engine comparisons, there
>> already exists a number forums for such purpose (BlenderArtists.org and
>> gameblender.org (where did blenderunderground go?!))
>>
>> This mailing list is for development discussion only, where opinions can
>> be shared but must be wholly relevant to the discussion of development.
>>
>> Angus.
>>
>> _______________________________________________
>> Bf-gamedev mailing list
>> Bf-gamedev at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-gamedev
>>
>>
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