[Bf-gamedev] Showing Malayalam language in BGE script window

Piotr Arłukowicz piotao at inf.ug.edu.pl
Thu Oct 16 08:24:21 CEST 2014


Dear Jestin,

I'm not an expert on quirks of fonts in BGE, but maybe, in your case, there
is a font-related problem. Some language encodings aren't present in fonts,
especially they are not ported in native Blender Bfont. Did you try to use
another fonts with glyphs for your language? Changing just a font could
help a lot. Another way is to make displaying text from a texture, using uv
splits and then a game is creating sprites which are displayed. Then you
can even draw your own fonts, but this method is a bit more complicated,
however, it was used since years, so you'll be able to find good tutorials
about it. Just look for "BGE custom fonts" or similar.

regards
Pio


Piotr Arłukowicz, PhD, BFCT
University of Gdańsk, Faculty of Mathematics, Physics and Informatics,
Dept. of AI,
Wit Stwosz 57, 80-952 Gdańsk, room 121, tel.: +48585232151,
https://inf.ug.edu.pl/~piotao
Polish Blender Course: http://polskikursblendera.pl/ [PL]

2014-10-16 7:51 GMT+02:00 Jestin Joy <jestinjoy at gmail.com>:

> Hi,
>
> I am developing an application using BGE. But I am facing a problem where
> I couldn't enter Malayalam language into text editor or couldn't enter
> Malayalam to text input field made using the bgui. It shows up as small
> square boxes.
>
> I could see that some other languages like russian, korean works well. It
> would be helpful if you could give information about enabling Malayalam in
> BGE  too.
>
> _______________________________________________
> Bf-gamedev mailing list
> Bf-gamedev at blender.org
> http://lists.blender.org/mailman/listinfo/bf-gamedev
>
>
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