[Bf-gamedev] Lua

Jason Wilkins jason.a.wilkins at gmail.com
Thu Sep 26 16:58:46 CEST 2013

Thanks Campbell.  I wouldn't be asking if I hadn't noticed how little code
there actually seems to be to glue Blender to Python.

There are so many projects (not Blender related) were I say "If I could
write this in Lua then I'd already have done it." :-)

For some reason I can't get passionate about Python.  Maybe other people
feel the same way.  I guess it really isn't unusual for content creation
applications and game engines to support multiple languages either
(thinking about Maya, Photoshop, and Unity)

On Thu, Sep 26, 2013 at 9:52 AM, Campbell Barton <ideasman42 at gmail.com>wrote:

> On Fri, Sep 27, 2013 at 12:38 AM, Jason Wilkins
> <jason.a.wilkins at gmail.com> wrote:
> > How many people would be interested in being able to use Lua to script
> > Blender alongside Python?
> Check this thread,
> http://markmail.org/message/ro43egobedvn2v54
> dont think much has changed since.
> --
> - Campbell
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