[Bf-gamedev] Simple question ....

Marco Lettere m.lettere at gmail.com
Tue Sep 24 09:37:54 CEST 2013


Hello everybody,
I hope this is the right place to ask this kind of questions.
I'm wondering whether it is possible to run the game engine in a "cycle 
- by - cycle" fashion. A sort of debugging mode where one could 
associate the mainloop cycles to keyboard events (for example) rather 
than a time interval.
Thank you,
Marco.


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