[Bf-funboard] new little feature: add alpha for :"kill Particles" in collision by physics

Manuel Muzzurru manuel_songokuh at yahoo.it
Wed Apr 4 09:57:50 CEST 2018



hii find missing feature. so i show you image here.
KILLING_ALPHA.png


mesh A is a object, can put in kill Partecles:
"alpha 0%": mesh a
"alpha 100%": mesh B
will apply with this data 0% to 100% effect alpha without use in nodes..(like effect dissolve in 3d object..example)in propriety
propriety.png[kill partecles + alpha] will be works in keyframe becomes excellent..
what do you think about this?
thank you
   


More information about the Bf-funboard mailing list