[Bf-funboard] Adding a RAW Photo Editor to Blender

luke etyrnal luke.etyrnal at gmail.com
Wed Jan 25 17:11:56 CET 2017


Knapp ,  "Blender is made for making films " .  Have you been around since
the beginning of Blender?  It was designed for 3D modeling, rendering,
animating.  It has a physics and game engine too.  It's original PRIMARY
function was the 3D modeling, animation, & rendering.  90% of the tools are
aimed at that.  All of the film editing features are BARE MINIMUM tools.
And when you talk to the blender devs in IRC, asking them to improve the
video editing tools, they suggest that if you need video editing tools that
are more robust, you should use a more robust video editor -- i.e.  they
don't consider it to be a video editing suite.

On Wed, Jan 25, 2017 at 12:11 AM Knapp <magick.crow at gmail.com> wrote:

> David McSween, I feel that you are wrong on this point. Blender is made for
> making films. We have all sorts of functions to simulate different types of
> film and cameras. We also have a big feature to do camera tracking. We also
> have compositing that is often used to do color correction to films. I
> think and feel that having a raw processor is a natural extension of all
> the other tools. Really we are just talking about reading a few more file
> types and maybe a few more nodes for the compositor. It might be a good
> project or two for the upcoming Google summer of code or a newbie dev.
>
> Douglas E Knapp
>
> On Wed, Jan 25, 2017 at 1:31 AM, David McSween <3pointedit at gmail.com>
> wrote:
>
> > I too went thru this phase after installing magiclantern on my dslr.
> > However you can still use blender if you use another app to batch convert
> > to EXR. You will have full bit depth files that blender does read.
> > A real issue you will find is getting a good demosaicing algorithm to get
> > correct color out of your files. Its really not anywhere near core
> function
> > for blender. Which has image manipulation as a secondary functionality.
> > Remember that its primary use is modelimg and animating in 3d.
> >
> > Look into the image conversion apps around there are free ones for all
> OSs.
> >
> > On 25 Jan 2017 10:19 am, "Dean Jones" <deanstephenjones at hotmail.com>
> > wrote:
> >
> > > I recently discovered the power and versatility of Blender when I went
> > > online looking for software to help me edit films shot with my DSLR.
> To
> > my
> > > surprise, when I entered my search parameters, a Blender tutorial
> series
> > > was among the list of other popular, and some not so popular, film
> > editing
> > > software.
> > >
> > >
> > > I had seen the program before, but I was overwhelmed by the default
> > > rendering screen, so I didn't really investigate its other features.
> > >
> > >
> > > The video editing tutorial by Mickeycal on YouTube is awesome.  He
> helps
> > > people like me learn this very powerful feature of Blender.  However, I
> > > think you are missing an opportunity to grow your user base as well as
> > > Blender's popularity.
> > >
> > >
> > > I am a photographer who decided to finally explore the filmmaking tools
> > on
> > > my camera, and this was the catalyst for me to discover Blender's
> > > functionality in this area.  However, many DSLR shooters are also
> > > filmmakers (weddings, events, short films, music videos, etc.), and it
> > > would be great if Blender had a RAW photo editor as part of its
> > application
> > > suite.  The transition from a RAW photo editor to film-editing software
> > is
> > > a natural part of the work many photographers do.  Therefore, I would
> > like
> > > to suggest you consider adding this feature in Blender.
> > >
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>
>
>
> --
> Douglas E Knapp, MSAOM, LAc.
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