[Bf-funboard] Vertex / Edge To sphere along edge side with correct uv?
gandalf3
zzyxpaw at gmail.com
Tue Feb 21 05:18:53 CET 2017
The looptools addon can do something like this, with W > LoopTools > Circle.
On 02/20/2017 12:41 PM, Jacob Merrill wrote:
> would it be possible to have a to circle command, suing a form of vertex
> slide, to the closest points in a sphere along a vertex / edge slide?
>
>
> can this happen and preserve UV?
>
> this is for taking a texture and 'cutting out' topology by hand to bump up
> / add detail.
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