[Bf-funboard] Ocean mod problem

Knapp magick.crow at gmail.com
Sun Oct 30 21:54:24 CET 2016


Not sure I understand your comment.

On Sun, Oct 30, 2016 at 9:48 PM, Charles Wardlaw <kattkieru at gmail.com>
wrote:

> ... or export to Alembic and bring back in with MeshCache?
>
>
>
> > On Oct 30, 2016, at 8:06 AM, Knapp <magick.crow at gmail.com> wrote:
> >
> > I don't know how much you have used the ocean mod. The results are nice
> but
> > there is a huge problem that as you work you must set it to Resolution
> that
> > is very low or the UI bogs down to slow motion. If you then turn it up to
> > render you must work through the slow motion until the render is done.
> Then
> > you go and turn it back down.
> >
> > I would be WONDERFUL to have a render setting and a working setting like
> > you do for preview and render. The only remaining problem is that the
> > height of the ocean changes as the resolution changes, making it hard to
> > set the objects on the sea at the correct height. Not sure how to fix
> that
> > but it would be nice if someone could.
> >
> > Wish I had said this before 2.78 came out but better now that never. :-)
> >
> > Best!
> >
> > --
> > Douglas E Knapp, MSAOM, LAc.
> > _______________________________________________
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> > Bf-funboard at blender.org
> > https://lists.blender.org/mailman/listinfo/bf-funboard
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-- 
Douglas E Knapp, MSAOM, LAc.


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