[Bf-funboard] Custom velocity data for motion blur

Gatis Kurzemnieks gatis.kurzemnieks at gmail.com
Tue Nov 15 11:49:41 CET 2016


Hi all.
Would It be possible to implement using vertex colors as mesh velocity data
for motion blur (that seems like most easy solution)
It would allow importing meshes with changing geometry with Alembic (with
vertex velocity stored as color) and render correct motion blur. It would
be UBER userful for rendering cached fluid sims, particle systems etc.
imported from i.e. Houdini.


Gatis
-- 
Gatis Kurzemnieks
3d generalist, developer, artist
www.kurzemnieks.com


More information about the Bf-funboard mailing list