[Bf-funboard] Text Effect could use a font change setting...

Knapp magick.crow at gmail.com
Sat Feb 13 10:31:08 CET 2016


I think that Blender VSE suffers from being a backburner project for most
of the life of Blender. It is only in the last few years that the devs have
started to wake up to the fact that the Blender VSE might be the most
powerful VSE on the market including really huge products.

At the same time it has crazy weaknesses like adding text used to mean
doing the next on the 3d animation side and then importing it into the VSE
side. This is way too complex for someone that just wants to do basic film
editing. Now we have a VSE text tool this has changed but you can't for
example change the font of it at will without a fuss. So ya, it is
currently a very strong VSE but has long time rep as being weak.

Think of the power that the VSE now has! It is a good VSE and does not
crash. It has a nodal compositor and a motion tracking system plus the 3d
side with animation. Where else can you do all that?

On Sat, Feb 13, 2016 at 10:20 AM, maximo remedios <maximoremedios at gmail.com>
wrote:

> Hi Julian,
>
> When you say: " We shouldn't go further with current sequencer though",
> does this mean that you guys are considering a total rewrite of the VSE?
> I was surprised to see on twitter that some at the Blender foundation were
> not editing on the VSE but rather using another application.
>
> Cheers
>
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>
> On Wed, Feb 10, 2016 at 3:43 PM, Julian Eisel <eiseljulian at gmail.com>
> wrote:
>
> > Hi there,
> >
> > This would be pretty basic functionality that seems okay to have. We
> > shouldn't go further with current sequencer though, new functionality
> > should be kept basic with small maintenance needs.
> >
> > First I thought it was easy enough to go to quick hack list for newer
> > developers to pick up. After deeper investigation I figured it isn't
> > as easy as it sounds though (tm) :S Also talked to Campbell about it,
> > who said the same:
> > Main problem we have is that our font handling isn't designed for
> > cases where multiple type faces need to be loaded and drawn
> > frequently. It's more like - load a font, keep it in memory and draw
> > the interface with it until user selects a different font.
> > For font previews in file browser we just load the individual fonts,
> > draw them once and store the resulting images. The stored images are
> > small and few enough that they don't take up much memory.
> > Text objects use a special way to read their fonts which is designed
> > pretty specialized for generating text objects based on curves (See
> > VFont struct).
> >
> > We'd basically need a way to do this more efficiently for such
> > use-cases as the one you suggest. This is totally doable, but it would
> > take some days at least (and should be done carefully).
> > So long story short, it's doable, but not really straightforward. If
> > anyone is willing to try it, your welcome of course.
> >
> > Cheers,
> > - Julian -
> >
> > On 10 February 2016 at 00:47, Fischer Lord <lordfischer11 at gmail.com>
> > wrote:
> > > Hi all.
> > > This is my first post here, and it's a small little feature request
> > > regarding the text effect inside of the Video Sequence Editor. So I was
> > > editing a quick video, went to add some text, with the awesome new text
> > > effect, and was slightly annoyed to find I couldn't change the font of
> > the
> > > text in it. Could someone (developer...) add that in please?
> > > Version: 2.76b
> > > OS: Windows10Pro
> > > Thanks!
> > > _______________________________________________
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-- 
Douglas E Knapp, MSAOM, LAc.


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