[Bf-funboard] Single Sided UV Mapping

Nkansah Rexford nkansahrexford at gmail.com
Sat Jun 27 22:53:21 CEST 2015


Nope. It doesn't work that way, unless the cube is solidified, in which the
front side is a separate plane from the other side of the cube facing the
inside of the cube which will also be a plane on its own

On Saturday, June 27, 2015, Knapp <magick.crow at gmail.com> wrote:

> Select the vert and apply a material to that vert??
>
> On Sat, Jun 27, 2015 at 6:52 PM, Nkansah Rexford <nkansahrexford at gmail.com
> <javascript:;>>
> wrote:
>
> > Out of the box, according to this questions
> > <
> >
> http://blender.stackexchange.com/questions/1032/uv-mapping-plane-single-side
> > >,
> > blender doesn't support single sided UV mapping.
> >
> > Today, I wanted to apply texture to a single side of my cube, and
> couldn't
> > find that option. Its never occurred to me that way, but I'm wondering
> why
> > there isn't a feature of that sort.
> >
> > Can I request that as a feature?
> >
> >
> > --
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>
>
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