[Bf-funboard] UV individual origins

Paweł Łyczkowski pawellyczkowski at gmail.com
Wed Jun 17 19:51:38 CEST 2015


I would add UV Editor manipulator to the list. I can do a design task 
for that if there is a need.

Best,
Paweł Łyczkowski

> Campbell Barton <mailto:ideasman42 at gmail.com>
> 17 czerwca 2015 19:45
>
> As with most 'nice to have' features, this just never got priority.
>
> There are in fact many tools that would be nice to have in the editor
> (smooth, rip, edge slide, seam marking.... )
> Agree this is worth supporting, added to the TODO.
>
> http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Editors#UV_Editor
>
> Julio Iglesias <mailto:j at zafio.com>
> 14 czerwca 2015 20:23
> Hi,
>
> Why isn't there individual origins pivot mode for UV editing already?
> Feels silly having to scale one island at a time in 2015. Just 
> saying... O:)
>
>
> Regards.
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