[Bf-funboard] Adding a good way to scale something to 0

Knapp magick.crow at gmail.com
Thu Jun 4 22:20:27 CEST 2015


On Thu, Jun 4, 2015 at 12:47 PM, Hadrien Brissaud <hadriscus at gmail.com>
wrote:

> My bad, I thought it came from the committers list.
> I feel free to contribute then : scale to zero and check what that does in
> the log :
> bpy.ops.transform.resize(value=(0, 1, 1), constraint_axis=(True, False,
> False), constraint_orientation='GLOBAL', mirror=False,
> proportional='DISABLED', proportional_edit_falloff='SMOOTH',
> proportional_size=1)
> You can bind this to a pie menu with three entries, changing the tuple in
> the middle to "False, True, False" and "False, False, True" so as to scale
> on y and z respectively. Then bind the pie to a shortcut in preferences.
> Double s should work I guess ?
>
> On 4 June 2015 at 12:39, Knapp <magick.crow at gmail.com> wrote:
>
> > Really, I think this is a good place for it. It is also a good idea,
> IMOHO.
> > This is the official place to come and talk about new ideas for improving
> > Blender. It is not the dev list. It is simple, it is quick and there is
> not
> > much point in discussing it. You ether want it or not.
> > I don't see how it would harm anything. It would help to speed up the
> work
> > flow.
> > What would you get out of posting it in a private forum
>

Sorry, If I came out sounding harsh. I did not mean it that way.
-- 
Douglas E Knapp

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