[Bf-funboard] Triangulate Modifier extension

Jonathan Williamson jonathan at cgcookie.com
Sun Jul 19 18:43:20 CEST 2015

Hey Carsten,

A Convert to Mesh modifier has been discussed before, I think. It would
indeed be very useful for these situations.

I'm not sure what all would be required for this to work, but it'd
certainly be useful.

Jonathan Williamson

On Sat, Jul 18, 2015 at 9:55 AM, Carsten Wartmann <cw at blenderbuch.de> wrote:

> Hi,
> during my work with 3D printers I often came to a point where a new
> functionality of the Triangulate Modifier would be handy. I like to have
> the triangulate modifier produce a Mesh, so that the result can be used
> with other Mesh Modifiers (on same or different object). I am not sure
> if this can be done in Blender (scenegraph or whatever) but would be
> quite usefull (so as a Extrude Modifier which also can extrude Meshes
> without faces)
> For example, make a Text Object, add a "Triangulate". Use this (now
> Mesh) for a cube to Boolean Difference the text from the Cube. Voila a
> fully editable "customizable" result.
> Maybe it would also be possible to call this a "Convert to Mesh" Modifier.
> Best regards,
> Carsten
> --
> Carsten Wartmann: Autor - Dozent - 3D - Grafik
> Homepage:         http://blenderbuch.de/
> Das Blender-Buch: http://blenderbuch.de/redirect.html
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