[Bf-funboard] Triangulate Modifier extension

Jonathan Williamson jonathan at cgcookie.com
Sun Jul 19 18:43:20 CEST 2015


Hey Carsten,

A Convert to Mesh modifier has been discussed before, I think. It would
indeed be very useful for these situations.

I'm not sure what all would be required for this to work, but it'd
certainly be useful.

Jonathan Williamson
http://cgcookie.com

On Sat, Jul 18, 2015 at 9:55 AM, Carsten Wartmann <cw at blenderbuch.de> wrote:

> Hi,
>
> during my work with 3D printers I often came to a point where a new
> functionality of the Triangulate Modifier would be handy. I like to have
> the triangulate modifier produce a Mesh, so that the result can be used
> with other Mesh Modifiers (on same or different object). I am not sure
> if this can be done in Blender (scenegraph or whatever) but would be
> quite usefull (so as a Extrude Modifier which also can extrude Meshes
> without faces)
>
> For example, make a Text Object, add a "Triangulate". Use this (now
> Mesh) for a cube to Boolean Difference the text from the Cube. Voila a
> fully editable "customizable" result.
>
> Maybe it would also be possible to call this a "Convert to Mesh" Modifier.
>
> Best regards,
> Carsten
>
> --
> Carsten Wartmann: Autor - Dozent - 3D - Grafik
> Homepage:         http://blenderbuch.de/
> Das Blender-Buch: http://blenderbuch.de/redirect.html
>
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