[Bf-funboard] Automatic Shader set-ups
Knapp
magick.crow at gmail.com
Thu Feb 12 07:10:32 CET 2015
On Thu, Feb 12, 2015 at 3:21 AM, David McSween <3pointedit at gmail.com> wrote:
> Remember that the MCE creates a setup scene for tracking reconstruction and
> compositing. And that there are the Quick Effect initial setups. Why
> wouldn't a new material also have an initial state?
>
Ya, I was thinking that when you clicked on mix it might default to defuse
and glossy instead of none, none which no one keeps at all that I know of.
I like the submenu presets idea and it could also be a pie chart tool way
instead of having it in the menus.
--
Douglas E Knapp
Creative Commons Film Group, Helping people make open source movies
with open source software!
http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php
Massage in Gelsenkirchen-Buer:
http://douglas.bespin.org/tcm/ztab1.htm
Please link to me and trade links with me!
Open Source Sci-Fi mmoRPG Game project.
http://sf-journey-creations.wikispot.org/Front_Page
http://code.google.com/p/perspectiveproject/
More information about the Bf-funboard
mailing list