[Bf-funboard] VSE to compositor to VSE pipeline

maximo remedios maximoremedios at gmail.com
Thu Aug 27 15:51:26 CEST 2015


I agree, there is no better open source NLE out there. Blender has the
potential to become a powerfull editing software, many would benefit from
that.


On Thu, Aug 27, 2015 at 1:01 PM, Knapp <magick.crow at gmail.com> wrote:

> On Thu, Aug 27, 2015 at 12:44 PM, David McSween <3pointedit at gmail.com>
> wrote:
>
> > I understand you desire to use the VSE as an NLE but, Ton has already
> > suggested that we should not expect effort to be placed in this
> direction.
> > There are simply to many optimisations and UI changes required to bring
> it
> > up to speed. No matter how close it may seem.
> >
> > However, anyone who uses external media in the VSE should be using the
> VSE
> > addon Easy-Logging 2.0 from http://www.easy-logging.net It is an
> > exceptional rethink of the current Blender architecture.
> >
> > It provides an interim solution for metadata tracking, like asset naming
> > and allocation of in/out points etc.
> >
> > Back on topic, perhaps I could ask the author (Nicolas Priniotakis) if it
> > would be practical to transfer VSE media information into image/movie
> > datablocks?
> >
>
> He has been saying that for years and for years the users just keep using
> it as a NLE! LOL, it is because there is nothing else out there to do the
> job unless you want to run MS and pay for it. In any case it keeps very
> slowly being pushed in the direction of NLE. The slow boiled frog never
> jumps out. :-)
>
> I can understand that he does not want to commit resources (people) to
> making it a great NLE but I think it would be great to have.
>
> --
> Douglas E Knapp, MSAOM, LAc.
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