[Bf-funboard] Reasoning behind child - parent coordinates
gatis.kurzemnieks at gmail.com
Mon Apr 20 21:38:38 CEST 2015
Jeffrey, here is a quick and dirty addon with some other helper tools,
Hope it helps!
On Mon, Apr 20, 2015 at 5:11 PM Jeffrey <italic.rendezvous at gmail.com> wrote:
> I like this idea. Maybe even a checkbox in the relation properties?
> Gatis, could I perhaps get a copy of your parent script to play with?
> I'm not one with the Python interpreter yet.
> On 04/20/2015 02:36 AM, Gatis Kurzemnieks wrote:
> > How about adding a new parenting method like 'Make Parent without
> > but one that keeps the child objects offset from parents center and sets
> > to local transform of the child? Basically - a standard parenting
> > like in other software. It's just quite hard to reproduce this behavior
> > without such command.
> > On Mon, Apr 20, 2015 at 8:14 AM Alberto Torres <kungfoobar at gmail.com>
> >> On Mon, Apr 20, 2015 at 6:43 AM, Campbell Barton <ideasman42 at gmail.com>
> >> wrote:
> >>> @Alberto Torres, quite sure all values relating to parent/child
> >>> relationship are accessible via Python. we only miss utility functions
> >>> to easily access them.
> >> I calculated them using the local and world matrices of the object and
> >> parent. Is there a better way?
> >> _______________________________________________
> >> Bf-funboard mailing list
> >> Bf-funboard at blender.org
> >> http://lists.blender.org/mailman/listinfo/bf-funboard
> > _______________________________________________
> > Bf-funboard mailing list
> > Bf-funboard at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-funboard
> Jeffrey "Italic_" Hoover
> Bf-funboard mailing list
> Bf-funboard at blender.org
More information about the Bf-funboard