[Bf-funboard] Array modifier offset sugestion

Greg Zaal gregzzmail at gmail.com
Mon Nov 17 13:10:21 CET 2014


Hey fellows,

What is the purpose of this suggestion? Is it simply to move the origin to
the center of the object (after the array)? Apart from that, I don't really
understand how it could be useful.

Cheers,
Greg

On 17 November 2014 14:03, paolo lo bello <wildlux at gmail.com> wrote:

> In your idea count offset ......create a new line of array? similar array
> plane ... maybe
>
> 2014-11-17 3:11 GMT+01:00 grog tw <corazonyhuevo at gmail.com>:
>
> > Here's a simple proposal for the array modifier that should nicely
> improve
> > its functionality...
> > It's an option to offset the index of duplicated meshes, so you can have
> > copies 'before' or 'after' your object, it is useful for modeling and
> could
> > be fun for animation too...
> > here's a picture: https://db.tt/qNuJKWb0
> >
> > There's a similar setting in other softwares -both 2D and 3D- and it is
> > very powerful.
> > In fact it looks so logical to have it there may be a reason it is not
> > implemented yet...
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