[Bf-funboard] Set camera as the one to look through?

Alberto Torres kungfoobar at gmail.com
Mon Mar 3 12:31:14 CET 2014


It doesn't seem to have the option to copy 3D view's attributes, which is
what ctrl+alt+0 does for the active camera.


2014-03-02 20:08 GMT+01:00 Moolah <moolah at mail.ru>:

> Hello Alberto,
>
> We have the addon "Copy Attributes Menu".
>
> http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/Copy_Attributes_Menu
> It makes possible copying Rot/Loc/Scale from objects to a selected one.
> So... if you're talking
> about this thing, I guess it's your addon. Maybe it just can be
> complemented by a function that
> will do the things quicker, with less movements.
>
> Do this makes sense?
>
> Saturday, March 1, 2014, 4:23:43 PM, you wrote:
>
> AT> That sounds like a hack nowadays. If you want I can make an operator of
> AT> "Move and align object to view" and submit it as an add-on or as a
> patch
> AT> for trunk.
>
>
> AT> 2014-03-01 14:14 GMT+01:00 David McSween <3pointedit at gmail.com>:
>
> >> I still use view from object to aim lights. But it does seem old
> fashioned
> >> now with realtime cycles feedback.
> >> On 1 Mar 2014 23:08, "Alberto Torres" <kungfoobar at gmail.com> wrote:
> >>
> >> > I remember being confused by this years ago. Once I understood that a
> >> > non-camera object was being set as a camera, I thought it was cool,
> but
> >> > honestly, I don't see an use case for that, it just causes a lot of
> >> > confusion to newbies (pressing ctrl+0 by mistake instead of
> ctrl+alt+0).
> >> > Any time I want to look in the PoV of an object I just parent a camera
> >> > there, adjusting more precisely where does the view originate from.
> >> >
> >> > Also it's useful to switch active cameras without changing to its
> view.
> >> Use
> >> > case: align a (non previously active) camera to view.
> >> >
> >> > I vote to change the operator to only allow a camera and not to set
> the
> >> > viewport. So if you want to set the viewport, you just have to press 0
> >> > again.
> >> >
> >> > > And wouldn't it be better to set the
> >> > > selected camera to be active automatically?
> >> >
> >> > I don't think so. Many times I want to move cameras around, and when I
> >> want
> >> > to change active cameras, Ctrl+0 is fast, and it will be better if it
> >> > doesn't move the viewport.
> >> >
> >> > Cheers!
> >> >
> >> >
> >> > 2014-03-01 10:35 GMT+01:00 reiner.prokein <reiner.prokein at posteo.de>:
> >> >
> >> > > Hi there,
> >> > >
> >> > > First i thougth it is a bug. But then i was told it is a feature.
> So i
> >> > > ask here.
> >> > >
> >> > > I have two cameras in my scene. One is inactive (triangle is not
> >> filled)
> >> > > but selected. One is active (triangle is filled) but not selected.
> When
> >> > > i press Numpad 0 then it looks through the active one, which is not
> >> > > selected. But i want to look through the one that i have selected.
> >> > > That's where my search started. Where can i set my selecetd, means
> the
> >> > > inactive camera to be active, so that i can look through?
> >> > >
> >> > > By coincidence i stumbled across the menu item called View /
> Cameras /
> >> > > Set active object as Camera. The label tells me that i have to press
> >> > > this button when i want a cube or another primitive to act as a
> camera.
> >> > > I would have never thought that this button has something to do with
> >> set
> >> > > my selected camera to be active. Especially since it does not only
> set
> >> > > it active, but also looks through the camera immediately. But it
> seems
> >> > > to be the only way.
> >> > >
> >> > > So what is the official way to set an inactive camera to active?
> Where
> >> > > is the corresponding menu item? And wouldn't it be better to set the
> >> > > selected camera to be active automatically?
> >> > >
> >> > > Kind Regards
> >> > >
> >> > > Reiner
> >> > > _______________________________________________
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> >> > > Bf-funboard at blender.org
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> >> > >
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>
>
>
>
> --
> Best regards,
>  Moolah                            mailto:moolah at mail.ru
>
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