[Bf-funboard] Inset modifier mockup

Julian Herzog julian.hzg at gmail.com
Sat Mar 1 16:31:14 CET 2014


Hi,

that doesn't appear to be possible in all cases imaginable. For example, a
chess pattern or selecting every second face in a row are patterns that
can't be achieved like that (as far as I understand what you proposed
above).

-- Julian


2014-03-01 16:31 GMT+01:00 Moolah <moolah at mail.ru>:

> Hello Campbell,
>
> Saturday, March 1, 2014, 7:54:01 AM, you wrote:
>
> CB> How would you choose which faces to inset?
>
> CB> On Sat, Feb 22, 2014 at 11:05 AM, Moolah <moolah at mail.ru> wrote:
> >> Hello, Devs and blenderheads!
> >>
> >> I have some idea to improve Blender.
> >> The main point is to "convert" the Inset command to the Inset
> >> modifier. I think that this thing is as worthy as the Bevel modifier
> >> but is applicable in different cases.
> >>
> >> Please, download the mockup here - http://www.pasteall.org/blend/26994
> >>
> >> Thank you for the attention!
> >>
> >> /Best regards,
> >> Kirill Poltavets
> >>
> >> _______________________________________________
> >> Bf-funboard mailing list
> >> Bf-funboard at blender.org
> >> http://lists.blender.org/mailman/listinfo/bf-funboard
>
> All right, here is my idea in a better formulated form:
>
> http://www.pasteall.org/pic/show.php?id=67602
>
> The idea is explained from the simplest cases to some complex.
> The formula can be wrong, but it's probable for me.
>
> --
> Best regards,
>  Moolah                            mailto:moolah at mail.ru
>
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>


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